It prevents characters from playing or reacting, making them fully vulnerable to all kinds of attacks. Stun is an ordinary effect known in all games. Lasts: End of Stun duration (1-2 Turns).Being able to reduce the effectiveness of the enemy team gives you an opportunity to control the battle in your favor and force enemies to do what they wouldn’t do otherwise.Īffected characters cannot Block or Dodge When there are characters who can improve allies, there are always characters who can do exactly the opposite against enemies.īasically, debuffs are negative effects that can be placed on one or more enemies simultaneously. Knowing when and how to focus on incoming or outgoing damage can be the difference between winning or losing. Whether you are using Taunt for Defensive or Offensive purposes, the correct timing is everything. It is important to say that several characters can ignore Taunt, but their number is limited. This buff is generally available only to Protectors, but some characters can place Taunt as a debuff to prevent enemies from avoiding damage. Taunt is a protective buff that forces enemies to hit the target they don’t want. Lasts: End of Taunt duration (1-2 Turns).All enemies must target only the characters with Taunt for the effect duration,
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